# NFT

## Specifications

* File type: GLTF
* File size:< 10MB
* Triangles limit 20,000 max
* 2048 x 2048
* JPG format
* Remove any body parts, for this version you only need the clothes itself
* Top, bottom, and footwear must be joined into one single mesh
* Textures should be baked into one single image

<div align="left"><figure><img src="/files/IHo66ExJOvjHMRpnmpC8" alt="" width="375"><figcaption></figcaption></figure></div>

![](/files/32ib1AvOaDkt6LcN2CM4)

* &#x20;Remove the Rig structure (Armature)
* &#x20;Remove the Armature modifier from your model
* &#x20;Remove all the vertex groups from your model

<div align="left"><figure><img src="/files/FNaO0gHV6FzmISGFc6cG" alt="" width="334"><figcaption></figcaption></figure></div>

* &#x20;Merge all clothes parts into a single one and rename the mesh and materials as **"outside"**

<div align="left"><figure><img src="/files/O9NrX40ygOOIeLrVwA7K" alt="" width="362"><figcaption></figcaption></figure></div>

* &#x20;Export the final file into a **GLTF** format named the following way outfit-*assetname*\_nft


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