# LOD1

## Specifications

* File type: GLTF
* File size: < 700kb
* Triangles limit 5,000 max

<figure><img src="/files/ruCneG50sHwAQRnh5TPU" alt=""><figcaption></figcaption></figure>

### Hierarchy

LOD 1 Hierarchy's structure will remain the same as LOD\_0. the only element that changes are number extension at the end of the shown tags below

<figure><img src="/files/7dfTJeTstj2Ys8PQItbf" alt="" width="260"><figcaption></figcaption></figure>

* Keep the empty objects in the same position as LOD\_0

### Materials

* Principled Shader
* Metallic == 0.0
* Roughness == 1.0
* Images texture should be 512x512 for chasis\_LOD\_1
* Images texture should be 256x256 for LOD\_wheel (do not modify)

### Deliverable files for LOD\_0

* GLTF file request

When exporting the GLTF be sure to pick the following values:

<figure><img src="/files/F9RgjXHue4TAdTEQlQcG" alt="" width="375"><figcaption></figcaption></figure>

* Do not include the Chasis\_0 texture. Share it as a separate JPG file&#x20;
* Include only wheels texture


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