🏎️LOD1

The specifications below detail the file guidelines for creating 3D content for Upland's Super-App.

As mentioned before, LOD 1 holds the same structure as LOD 0. The only substantial difference would be the triangles limit per mesh,tags and the UV map texture size.

Specifications

  • File type: GLTF

  • File size: < 700kb

  • Triangles limit 5,000 max

Hierarchy

LOD 1 Hierarchy's structure will remain the same as LOD_0. the only element that changes are number extension at the end of the shown tags below

  • Keep the empty objects in the same position as LOD_0

Materials

  • Principled Shader

  • Metallic == 0.0

  • Roughness == 1.0

  • Images texture should be 512x512 for chasis_LOD_1

  • Images texture should be 256x256 for LOD_wheel (do not modify)

Deliverable files for LOD_0

  • GLTF file request

When exporting the GLTF be sure to pick the following values:

  • Do not include the Chasis_0 texture. Share it as a separate JPG file

  • Include only wheels texture

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