🏎️LOD1
The specifications below detail the file guidelines for creating 3D content for Upland's Super-App.
As mentioned before, LOD 1 holds the same structure as LOD 0. The only substantial difference would be the triangles limit per mesh,tags and the UV map texture size.
Links
Specifications
File type: GLTF
File size: < 700kb
Triangles limit 5,000 max
Hierarchy
LOD 1 Hierarchy's structure will remain the same as LOD_0. the only element that changes are number extension at the end of the shown tags below
Keep the empty objects in the same position as LOD_0
Materials
Principled Shader
Metallic == 0.0
Roughness == 1.0
Images texture should be 512x512 for chasis_LOD_1
Images texture should be 256x256 for LOD_wheel (do not modify)
Deliverable files for LOD_0
GLTF file request
When exporting the GLTF be sure to pick the following values:
Do not include the Chasis_0 texture. Share it as a separate JPG file
Include only wheels texture
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