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  1. Structures

Color

Last updated 1 year ago

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{
      "Wall": ["#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF"],
      "Roof": ["#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF"],
      "Detail": ["#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF", "#FFFFFF"]
}

The colors for the structures should come in a hexadecimal value in a txt file format. The Wall tag corresponds to the primary mesh, the Roof to the secondary mesh, and the Detail to the detail mesh. You will have the chance to include 15 different colors.

To get the color value you want you can use any online

Once you have your color picked you just need to replace the 6 alphanumeric digits

HEX color picker