👕LOD

The specifications below detail the file guidelines for creating 3D content for Upland's Super-App.

The LODs are actual wearable files for your RPM character inside Upland. Please follow the next steps

  1. Import the male or female FBX file containing the mesh with Rig

  1. Be sure your meshes fit the proportion and position from the template

  1. Get rid of the head and the body parts that your outfit covers and keep it on a mesh named "Wolf3D_Body"

  1. Separate the each mesh. "Top" for above the waist, "Bottom" for below the waist, "Footwear" for shoes, and Body for the visible body parts. Rename each mesh and material the following way:

  • "Wolf3D_Outfit_Top"

  • "Wolf3D_Outfit_Bottom"

  • "Wolf3D_Outfit_Footwear"

  • "Wolf3D_Body"

  1. For the rigging process select each separated mesh individually (No need for the "Body"part) and parent it with the Armature selecting automatic weights

  1. Once each part is properly rigged you must see your model with the following structure

  1. Export everything in GLB format and be sure to follow the next nomenclature

  • outfit-yourassetname_lod_0-v2-m

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