> For the complete documentation index, see [llms.txt](https://upland-3d.gitbook.io/upland-3d/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://upland-3d.gitbook.io/upland-3d/go-karts/nft.md).

# NFT

## Specifications

* File type: GLTF
* File size:< 10MB
* Triangles limit 20,000 max
* 2 mandatory meshes (carbody and wheel) - *Check img\_1*

<figure><img src="/files/3Dczo9gw6JuPin2CFDyk" alt=""><figcaption><p>Mandatory meshes. img_1</p></figcaption></figure>

* Texture Size for car body mesh: 2048x2048&#x20;

### Details and Limitations

<figure><img src="/files/bqBqnF9wOl4JdT8F2UWH" alt="" width="375"><figcaption><p>size limit box. img_4</p></figcaption></figure>

* Attached your design to the size limitation guide *Check img\_4*

<figure><img src="/files/eP5STNAnjY3ctKLiNMdj" alt=""><figcaption><p>img_4_b</p></figcaption></figure>

* *Include your design in the empty area as shown in img\_4\_b*

<figure><img src="/files/NDNJJVZ7qVcrfSxHq4Un" alt="" width="375"><figcaption><p>baked_carbody material selection. img_5</p></figcaption></figure>

* Baked\_carbody material should be assigned to the main body part that provides the actual color and characteristics of the mesh. *Check img\_5*

### Deliverable files for NFT trim

<figure><img src="/files/jQb5Egra0cximN18VrWK" alt=""><figcaption><p>Material setup before exporting - img_6</p></figcaption></figure>

* GLTF files request

When exporting the GLTF be sure to pick the following values:

<figure><img src="/files/KUStvKSnrCn0kNcq2RND" alt="" width="375"><figcaption></figcaption></figure>

* You should export two different GLTF for this file:
  * One should not include any baked texture images. Share it as a separate JPG file
  * The other version should include the baked images&#x20;
* Roughness Map is allowed to be attached for both files
* UVmaps
  * baked\_carbody.jpg
  * wheel.jpg
