📐Materials
The following outlines the Material requirements to follow when creating 3D content for Upland.
Baking
You should not use any light setup or HDRI for baking
All materials should be baked directly using the Ambient occlusion node (Avoid flat color or non-shaded areas)
Details
Structure: 4 Materials are mandatory for each NFT and LODs
Structure Ornament: 5 Materials are mandatory for each NFT and LODs
Landmarks: 1 Material mandatory
Map Assets: 1 Material mandatory
Requirements
No duplicated materials
Texture format: JPEG
Materials should not use any shader (unless the category requires it)
Water
If you asset include any still water, please use the following image texture
Size relation
Materials image size must follow this relation size:
64x64
128x128
256x256
512x512
1024x1024
2048x2048
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